Roblox VFX  ·  realistic specialist  ·  commissions open

NARCIA.K.A Snotty

Fire that behaves like fire. Explosions, smoke, water and sparks built in Roblox Studio from real reference - and tuned to still run on a phone.

Live particles - pick one, then drag across the canvas

Realistic - what I specialize in

The real
stuff

This is the work I actually care about. All of it starts from real reference footage, not guesswork - fire has a shape, smoke has weight, sparks fall a certain way.

Fiery ring collapse effect
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Black Hole

Fire + energy
Explosion with smoke and debris
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Explosion

Blast + debris
Sparks and embers from a ground impact
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Sparks

Impact + embers

There's a lot more than this

These are stills. The moving versions, plus works in progress and past commissions, all get posted in my Discord server.

Join the server

Stylized - I take it, but

Not my
thing

Straight up, stylized isn't what I enjoy and it isn't where I'm the strongest. I'll still take the commission and deliver it clean, but if flat-colour anime work is the whole brief, someone who lives in that style will do it better than me.

Uppercut launch effect
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Uppercut

Ability
Sword slash impact effect
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Slash Combo

Melee
Crimson pull out effect
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Crimson Pull Out

Hit effect

Want to see more?

Same deal - the videos and the rest of my work, realistic and stylized, are in the Discord.

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About

Three years
in Studio

I first got into VFX when I was 13 because I wanted to make a battlegrounds game, but I realized I didn't have the budget and I didn't know anyone in the industry yet, so I decided that I should learn it myself. After some time I saw I really enjoy it, but the game I wanted to make was a horrible idea so I scrapped it. Later, when I was already making VFX for bigger games, I realized that I don't enjoy doing stylized work, so I decided to go into a realistic style, and that's what I specialize in now.

I work from reference. Send me a reference of what you want it to feel like and I'll send back a test within a day, so we're not guessing at each other. Revisions are part of the price, not an upsell.

The short version
Experience
3 years in Studio
Turnaround
3-7 days
Revisions
2 included
Status
Taking work

Pricing

What it
costs

Ranges, not fixed quotes - where you land depends on how complex the effect is. Tell me what you have in mind and I'll give you an exact number in one message.

Simple VFX

2k - 7k Robux

$7 - $20 USD

Emotes, level ups, M1s, trails, teleports

Basic Move VFX

9k - 15k Robux

$20 - $40 USD

Double slash with wind and dust, kick slam down

Advanced Move VFX

15k - 25k Robux

$50 - $80 USD

Flame explosion, water punches, leaf spin

Cutscene / Big Move

25k - 60k+ Robux

$87 - $210+ USD

Cutscenes and large set-piece moves

Payment

  • PayPal - friends and family please
  • Robux - gamepass or group funds

Before you order

  • VFX is all I take on at the moment - nothing else.
  • Paying in Robux? Add the tax on top, so the full amount actually reaches me.
  • Prices can change at any time. Any change gets posted in #announcements in my Discord.

Hire me

Let's make it look professional

Tell me the game, the effect, and when you need it. I'll quote in one message. Fastest way to reach me is the Discord server.